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- DITL_128.txt
- # 5 entries
- # item 0: BUTTON (0x04) enabled
- # bounds: x1=10 y1=80 x2=80 y2=110
- # text: "SAVE !"
- # item 1: BUTTON (0x04) enabled
- # bounds: x1=90 y1=80 x2=180 y2=110
- # text: "DON\'T SAVE"
- # item 2: BUTTON (0x04) enabled
- # bounds: x1=190 y1=80 x2=260 y2=110
- # text: "CANCEL"
- # item 3: TEXT (0x88) disabled
- # bounds: x1=60 y1=20 x2=252 y2=67
- # text: "The Game is not saved, do you want to save it before ?"
- # item 4: ICON (0xA0) disabled
- # bounds: x1=20 y1=20 x2=52 y2=52
- # ICON resource ID: 28
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-
- DITL_129.txt
- # 4 entries
- # item 0: BUTTON (0x04) enabled
- # bounds: x1=50 y1=50 x2=108 y2=70
- # text: "Exit"
- # item 1: BUTTON (0x04) enabled
- # bounds: x1=170 y1=50 x2=330 y2=70
- # text: "Try to save the game"
- # item 2: TEXT (0x88) disabled
- # bounds: x1=50 y1=10 x2=328 y2=43
- # text: "Fatal error: ^0"
- # item 3: ICON (0xA0) disabled
- # bounds: x1=10 y1=10 x2=42 y2=42
- # ICON resource ID: 29
-
-
- DITL_130.txt
- # 4 entries
- # item 0: BUTTON (0x04) enabled
- # bounds: x1=340 y1=240 x2=398 y2=260
- # text: "Bye Bye"
- # item 1: TEXT (0x88) disabled
- # bounds: x1=300 y1=10 x2=470 y2=132
- # text: "I\'m so sorry ^1.\nYou ^0\nI\'ll wait for you here for the next game."
- # item 2: PICTURE (0xC0) disabled
- # bounds: x1=10 y1=0 x2=295 y2=220
- # PICT resource ID: 128
- # item 3: TEXT (0x88) disabled
- # bounds: x1=300 y1=140 x2=472 y2=207
- # text: "Don\'t worry, the next time you will be luckier !"
-
-
- DITL_131.txt
- # 5 entries
- # item 0: BUTTON (0x04) enabled
- # bounds: x1=20 y1=220 x2=156 y2=250
- # text: "Male human warrior"
- # item 1: BUTTON (0x04) enabled
- # bounds: x1=220 y1=220 x2=356 y2=250
- # text: "Female elf wizard "
- # item 2: PICTURE (0xC0) disabled
- # bounds: x1=20 y1=40 x2=156 y2=216
- # PICT resource ID: 129
- # item 3: PICTURE (0xC0) disabled
- # bounds: x1=220 y1=40 x2=356 y2=216
- # PICT resource ID: 130
- # item 4: TEXT (0x88) disabled
- # bounds: x1=70 y1=10 x2=304 y2=28
- # text: "Choose your favourite Character"
-
-
- DITL_132.txt
- # 3 entries
- # item 0: EDIT_TEXT (0x10) enabled
- # bounds: x1=10 y1=30 x2=346 y2=63
- # text: ""
- # item 1: TEXT (0x88) disabled
- # bounds: x1=10 y1=0 x2=348 y2=16
- # text: "^0"
- # item 2: BUTTON (0x04) enabled
- # bounds: x1=150 y1=70 x2=219 y2=91
- # text: "O.K."
-
-
- DITL_133.txt
- # 4 entries
- # item 0: BUTTON (0x04) enabled
- # bounds: x1=50 y1=50 x2=109 y2=77
- # text: "Quit"
- # item 1: BUTTON (0x04) enabled
- # bounds: x1=180 y1=50 x2=247 y2=76
- # text: "Cancel"
- # item 2: TEXT (0x88) disabled
- # bounds: x1=60 y1=10 x2=248 y2=30
- # text: "Do you really want to quit ?"
- # item 3: ICON (0xA0) disabled
- # bounds: x1=10 y1=10 x2=42 y2=42
- # ICON resource ID: 1
-
-
- DITL_134.txt
- # 20 entries
- # item 0: CHECKBOX (0x05) enabled
- # bounds: x1=10 y1=30 x2=250 y2=48
- # text: "Empty backgound"
- # item 1: CHECKBOX (0x05) enabled
- # bounds: x1=10 y1=60 x2=250 y2=78
- # text: "Ask to Quit"
- # item 2: CHECKBOX (0x05) enabled
- # bounds: x1=10 y1=90 x2=250 y2=108
- # text: "Flush events in battle"
- # item 3: CHECKBOX (0x05) enabled
- # bounds: x1=10 y1=120 x2=250 y2=138
- # text: "Standard Rogue floor managment"
- # item 4: CHECKBOX (0x05) enabled
- # bounds: x1=10 y1=150 x2=250 y2=168
- # text: "Show walls in passageways"
- # item 5: CHECKBOX (0x05) enabled
- # bounds: x1=10 y1=180 x2=250 y2=198
- # text: "Display picture when you die"
- # item 6: CHECKBOX (0x05) enabled
- # bounds: x1=10 y1=210 x2=250 y2=228
- # text: "Continuous movement"
- # item 7: EDIT_TEXT (0x10) enabled
- # bounds: x1=260 y1=80 x2=495 y2=98
- # text: "Adventurer"
- # item 8: TEXT (0x88) disabled
- # bounds: x1=300 y1=60 x2=450 y2=76
- # text: "Default player name :"
- # item 9: TEXT (0x88) disabled
- # bounds: x1=300 y1=120 x2=453 y2=136
- # text: "Default favourite food"
- # item 10: EDIT_TEXT (0x10) enabled
- # bounds: x1=260 y1=140 x2=495 y2=158
- # text: "Apple"
- # item 11: TEXT (0x88) disabled
- # bounds: x1=300 y1=180 x2=453 y2=196
- # text: "Default save filename"
- # item 12: EDIT_TEXT (0x10) enabled
- # bounds: x1=260 y1=200 x2=495 y2=218
- # text: "rogue.save"
- # item 13: BUTTON (0x04) enabled
- # bounds: x1=210 y1=290 x2=268 y2=310
- # text: "Done"
- # item 14: TEXT (0x88) disabled
- # bounds: x1=200 y1=0 x2=298 y2=19
- # text: "Rogue Options"
- # item 15: ICON (0xA0) disabled
- # bounds: x1=360 y1=20 x2=392 y2=52
- # ICON resource ID: 30
- # item 16: CHECKBOX (0x05) enabled
- # bounds: x1=10 y1=240 x2=250 y2=258
- # text: "Sound ON"
- # item 17: RESOURCE_CONTROL (0x07) enabled
- # bounds: x1=340 y1=238 x2=490 y2=260
- # CNTL resource ID: 128
- # item 18: TEXT (0x88) disabled
- # bounds: x1=260 y1=240 x2=340 y2=258
- # text: "Sprite Size:"
- # item 19: CHECKBOX (0x05) enabled
- # bounds: x1=10 y1=270 x2=250 y2=288
- # text: "Show status as bar"
-
-
- DITL_135.txt
- # 4 entries
- # item 0: BUTTON (0x04) enabled
- # bounds: x1=260 y1=170 x2=318 y2=190
- # text: "O.K."
- # item 1: PICTURE (0xC0) disabled
- # bounds: x1=0 y1=0 x2=169 y2=212
- # PICT resource ID: 136
- # item 2: TEXT (0x88) disabled
- # bounds: x1=180 y1=20 x2=395 y2=66
- # text: "Great ^0, you won !!!!!"
- # item 3: TEXT (0x88) disabled
- # bounds: x1=179 y1=80 x2=396 y2=131
- # text: "It wasn\'t easy, but you did it !!!\nMy compliments! You should be proud of yourself !"
-
-
- DITL_136.txt
- # 4 entries
- # item 0: ICON (0x20) enabled
- # bounds: x1=110 y1=310 x2=142 y2=342
- # ICON resource ID: 31
- # item 1: ICON (0x20) enabled
- # bounds: x1=290 y1=310 x2=322 y2=342
- # ICON resource ID: 32
- # item 2: BUTTON (0x04) enabled
- # bounds: x1=180 y1=310 x2=252 y2=342
- # text: "QUIT"
- # item 3: PICTURE (0xC0) disabled
- # bounds: x1=20 y1=0 x2=420 y2=300
- # PICT resource ID: 137
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